UT LOG FILE is OUT OF HAND
Posted: 13-11-2003 04:23
My UT2003.log file grows out of control. This file is located in a filder located installdrive:\UT2003\system. How big is your file?
I have to delete mine after every game. the errors from the dbhud cause this file to range 2 megs to as high as 524 megs after a game. Game playability goes to hell when it gets over 400k.
In version 1.8 the logs always reset after restarting UT and were typically 300k or so and a couple times reached 2 meg size. This growth of this file never occurred every game and never OMG 524 megs....
In version 1.7 the logs never grew past 300k and never higher than 300k.
When I play UT, CTF, this file never is above 100k after several maps.
The errors are as shown:
Log: No ScoreBoardType specified in GameInfo
Warning: DB_SingleReplay DB-Old-SmallCube.DB_SingleReplay (Function Deathball.DB_SingleReplay.PostBeginPlay:0181) Accessed None
Warning: DB_RadarObjectPlayer DB-Old-SmallCube.DB_RadarObjectPlayer (Function Deathball.DB_RadarObject.PreBeginPlay:0055) Accessed None
Warning: DB_RadarObjectPlayer DB-Old-SmallCube.DB_RadarObjectPlayer (Function Deathball.DB_RadarObjectPlayer.RenderObjectVicinity:026C) Accessed None
Warning: DB_DeathBallHUD DB-Old-SmallCube.DB_DeathBallHUD (Function Deathball.DB_DeathBallHUD.DrawTime:0042) Accessed None
ScriptLog: !!!ERROR!!! DB_DeathballHUD.PostRender - GRI == NONE
Warning: DB_RadarObjectPlayer DB-Old-SmallCube.DB_RadarObjectPlayer (Function Deathball.DB_RadarObjectPlayer.RenderBeacon:0036) Accessed None
Warning: DB_KeeperMessage None (Function Deathball.DB_KeeperMessage.ClientReceive:0046) Accessed None
Explain why I have these and how to fix them. Someone has to have this problem, if not everyone. My install of 1.9 is new, as is UT2003 and DE Bonus and Epic Bonus and BrightSkins were fresh installs just before 1.9. The game plays like shit, and I can't volley (never could I guess), and euro servers ping like shit just like US servers and ever since 1.9.
I have to delete mine after every game. the errors from the dbhud cause this file to range 2 megs to as high as 524 megs after a game. Game playability goes to hell when it gets over 400k.
In version 1.8 the logs always reset after restarting UT and were typically 300k or so and a couple times reached 2 meg size. This growth of this file never occurred every game and never OMG 524 megs....
In version 1.7 the logs never grew past 300k and never higher than 300k.
When I play UT, CTF, this file never is above 100k after several maps.
The errors are as shown:
Log: No ScoreBoardType specified in GameInfo
Warning: DB_SingleReplay DB-Old-SmallCube.DB_SingleReplay (Function Deathball.DB_SingleReplay.PostBeginPlay:0181) Accessed None
Warning: DB_RadarObjectPlayer DB-Old-SmallCube.DB_RadarObjectPlayer (Function Deathball.DB_RadarObject.PreBeginPlay:0055) Accessed None
Warning: DB_RadarObjectPlayer DB-Old-SmallCube.DB_RadarObjectPlayer (Function Deathball.DB_RadarObjectPlayer.RenderObjectVicinity:026C) Accessed None
Warning: DB_DeathBallHUD DB-Old-SmallCube.DB_DeathBallHUD (Function Deathball.DB_DeathBallHUD.DrawTime:0042) Accessed None
ScriptLog: !!!ERROR!!! DB_DeathballHUD.PostRender - GRI == NONE
Warning: DB_RadarObjectPlayer DB-Old-SmallCube.DB_RadarObjectPlayer (Function Deathball.DB_RadarObjectPlayer.RenderBeacon:0036) Accessed None
Warning: DB_KeeperMessage None (Function Deathball.DB_KeeperMessage.ClientReceive:0046) Accessed None
Explain why I have these and how to fix them. Someone has to have this problem, if not everyone. My install of 1.9 is new, as is UT2003 and DE Bonus and Epic Bonus and BrightSkins were fresh installs just before 1.9. The game plays like shit, and I can't volley (never could I guess), and euro servers ping like shit just like US servers and ever since 1.9.