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Posted: 19-04-2004 22:29
by DiStUrbeD
that was the idea
duh
Posted: 19-04-2004 23:58
by Diab
its also all a matter of taste =P
Posted: 20-04-2004 04:51
by priior
more pics!
definitely not finished work.. (sux to spend a lot of time if its not a good idea.. better to make quick drafts:)
something quick meant for concept only.. can be fine tuned.
the hex's on the bottom lit up:
health: green or red
pbox: blue, red, or gold (for keep)
ball possession: green(?) when in possession

Posted: 20-04-2004 05:02
by DiStUrbeD
i actually like that look
Posted: 20-04-2004 07:50
by DavidM
the hex idea is good, but i dont like the look of these.
i mean the border (ey you have border probs in general?)
I can smell the photoshop layer from miles away, thats no good sign
Posted: 20-04-2004 09:01
by Cenotaph
priior's huds look great imo...
those icons changing background colors, its so neat

Posted: 20-04-2004 09:03
by DavidM
yup, all great, just the border of these hex-es
Posted: 20-04-2004 11:09
by Maegrim
smaller, more integrated with the rest of the screen?
maybe a fade or something, or green (digital) lines
Posted: 20-04-2004 13:00
by BL44T
leetness
Posted: 20-04-2004 14:11
by R3L!K
i like prii's latest hud design with the hex boxes.
the scanlines look good and the background colour changes work well.
but i think the actual grey border needs work...maybe thinner and imho the boxes could be made smaller since i like things minimal.
I guess if the hud is scalable via the menu, then size isn't a big deal though.
Posted: 20-04-2004 14:19
by Armagon
I assume the current DB 2.0 beta HUD will be kept as well? I quite like it.
Posted: 20-04-2004 14:20
by DavidM
sure, i just plan a system where you can choose from lots of huds
Posted: 20-04-2004 14:24
by R3L!K
so in theory, could we request additional hud boxes such as current award standings, which we can choose to add from the hud menu if we want?
Posted: 20-04-2004 14:25
by DavidM
just the main hud, including score, time, health and maybe the icons
Posted: 20-04-2004 16:54
by Messy
Hmm..multiple HUDs are good.
A minimalistic HUD for pro's (or just people like me who aren't much good but have been playing DB for long enough to know what's happening anyway)
And a newbie HUD

with all the icons, big red cross with health, lots of unnecessary sexy things ;p
Just something that is big, doesn't need the player to look around, and is extremely self-explanatory.
Maybe even go so far as to make a HUD with tooltips? ^^; (for the single player tutorial..aww you knoow! the one TV has been planning since..since, since

)